What is actually labeled
The official description names rivers, forests, a hidden lake, and a deep gorge. It does not give coordinates. In play, the minimap and the location banner are the labels you can trust.
| Banner name | What play showed |
|---|---|
| Den Hollow | Where a new wolf starts |
| East Den Hollow | Pack territory. One banner read as contested |
| Alder Creek | Discovery banner, plus 20 Amber |
| Tall Marsh | Target of a drink quest |
| NE Mudlands | Pack territory a session said you could take by joining a pack |
Discovering a new area is both navigation and income. The 20 Amber pop is the confirmation that the game counted the place.
Terrain, not pins
Rivers move you and water you. Swim with E down and Q up, and you can follow a channel just to see where it leads. Forests are the cover in the official wilderness description. The hidden lake and the deep gorge are named destinations, not spots with published routes. Search by the banner and by scent rather than by a drawn path.
Beaver Ponds has appeared as a drink-quest place. Golden Waterhole and Sunrise Bend have appeared with contested territory banners, and Willow Creek has appeared as a name while exploring. Those four are interface names from play, not a surveyed map, and their links to Den Hollow or Tall Marsh are not established.
How to travel on purpose
- Read the location banner so you know the region you are already in.
- Open QUESTS and walk the named drink or hunt target.
- Use a river when you want a continuous path.
- Zoom the territory view before you stop in a place another pack holds.
- When the discovery text fires, you are in a new named area. Remember it for the next drink.
Night vision shows players. Scent shows resources. Together they matter more than an unmarked gorge icon.
